02 May 2017

[T&T] Adjudicating SR Levels

I have stolen this from Thessaly Chance's FB roll. Very useful to any Tunnels & Trolls referee.


06 April 2017

RuneQuest 4 Quick-Start Rules Available Soon

The RuneQuest 4 quick-start rules will be available for the 2017 Free RPG Day, accompanied by a scenario by Jason Durall. Can't wait to put my grubby hands on this — even though no French FLGS is usually participating :-(

05 April 2017

New RuneQuest - Roadmap & News

Lots of news with regard to the ‘New’ RuneQuest, a.k.a. RuneQuest 4, from Chaosium. There are so many news I am almost going to copy them verbatim from their web-site.

First and foremost, RQ4 is not going to be kickstarted (and that’s an excellent piece of news: I consider crowdfunding campaigns should be restricted to amateur publications, or to very special operations [like extra art or crazy miniatures] when used by established companies). The RQ4 books will go through a ‘normal’ process of being sold via PDF first by Chaosium, and then in dead tree format both by Chaosium and by gaming shops. The current schedule is: RuneQuest and the RuneQuest Bestiary will be available for purchase by Christmas 2017. That’s in physical form purchased from the Chaosium web-site— and the PDFs will be available some months before. The books will then be in our FLGS in Q1 of 2018.

In addition, and still targeting Christmas 2017, Chaosium should be releasing the GM’s Screen and Pack, which will include a scenario, a GM screen, cult information sheets for the players (very helpful in choosing which Rune Spells to cast), maps, and a Gloranthan calendar.

After that, the next book will be a collection of stand-alone scenarios, with Gloranthan luminaries such as Steve Perrin, Ken Rolston and Chris Klug amongst the writers. Scheduled for Q1 2018.

Next will be the RuneQuest Gamemaster Book. This will include lots of GM-oriented rules (battle rules, magic items, etc.), materials on running games for RQ set in Glorantha, plus fully statted-up and described encounters that will enable sandbox play in Dragon Pass.

After that comes the Cults of the Lightbringers, the Hero’s Book, an organised RQ Play campaign, and the Dragon Pass Campaign.

Num num!

30 March 2017

[zine] Issue No.1 of Chromatic Soup is Out!

I am happy to announce that issue No.1 of the collective OSR dead-tree zine Chromatic Soup is available on lulu for a mere €4.88.

The zine started as a jocular idea on G+ by artist Cédric Plante (whose fantastic art graces the cover and the interior of the zine) and eventually developed into a 179-page zine that describes a fully-fledged weird and marshy setting known as ‘the Biting Marshes’.

The setting features a lot of crazy but extremely inspirational ideas in a ‘pointcrawl’ kind of presentation, with three beautiful maps. I would like to highlight the following:

Duke Arqueballast's scheming — This chapter alone could very well form the backbone of a complete sandbox campaign. Duke Arqueballast rules from a fortress barge towed by a hundred yoked crocodiles. If this is not OSR at its best, then I don't know what is.

Log-Jaws — The ecology of an Alien-like plant monster that can be tamed by the music of the Log-Jaws Pipers.

Stewpot Witches —This is probably my favourite. This chapter describes a cult of  witches who master a weird and very old form of magic native to the Biting Marshes. Each Stewport Witch has a familiar that looks like a walking iron pot with a huge face in the middle of the pot (like in the illo above). The witches may create magical meals within the iron pots. By the way this iron is called ‘bog iron’ and has peculiar properties.

Bobcatmen — A new race. They live in the northern part of the Biting Marshes as bandits of slavers. Their human thralls wear bobcat-like masks.

The Order of the Merchant-Knights — A quasi-religious order of merchants who ply their trade east of the Biting Marshes. They are actually quite similar to the cult of Issaries, but with a more military bent.

Last but not least, there is a ‘RuneQuest conversions’ appendix at the end of the zine to enable you to use all of the above with the RuneQuest Classic Edition rules.

Link to the free PDF version.

13 February 2017

The Hanging Garden, Issue No.6

Heil og sæl, dear readers! The sixth issue of my free e-zine, The Hanging Garden, is available for your perusal and enjoyment from the usual page.

Issue No.6 is a special “Norsemen”-themed issue (actually the first of two such issues); it contains a complete deluxe Tunnels & Trolls solo adventure by Thomas Pugh, with 284 (!) paragraphs. This is as good as one of the published solo adventures.


An appendix at the end of the solo adventure (don’t miss it) presents the various kindreds, creatures, etc. from the solo adventure, should a gamemaster want to use them in their GM scenarios set in the Frozen Lands (the Viking-like setting of the solo adventure).


As always, feedback and comments are welcome. Cheers!

01 February 2017

13th Age in Glorantha - Draft Cover and Publication Schedule

The draft cover of the upcoming 13th Age in Glorantha book has been revealed and my is it a beauty.

click to enlarge


It is exceedingly evocative, and it confirms the heavy emphasis on the 'Let's go and fight Chaos' atmosphere at the centre of this new Gloranthan role-playing game, which is set much closer to the Hero Wars [1627] than the previous Gloranthan games (RuneQuest [1620-1625] or HeroQuest [1618-1623]), which emphasised the Lunar-Orlanthi rivalry. As the saying goes, you can't judge a book by its cover but in this particular case it is very tempting to do so :-)

The publication schedule, however, has slipped yet again. The books are still scheduled for a 2017 publication, but after GenCon.